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ServerScriptService

Where server Scripts live. Nothing here is sent to players.

  • Inherits: Service → Instance
  • Creatable: No. It’s created with the game; use ServerScriptService (import { ServerScriptService } from '@rally/sdk').
  • Replication: Server only: it, and everything inside it, is never sent to clients.

Scripts inside ServerScriptService run on the game server when the game starts. Scripts can also live inside parts and models in the Workspace; LocalScripts here don’t run.

Inherited from Instance: name, archivable, id, className, parent, destroyed

Inherited from Instance: getPropertyChangedSignal, setAttribute, getAttribute, getAttributes, getAttributeChangedSignal, getChildren, getDescendants, findFirstChild, findFirstChildOfClass, findFirstChildWhichIsA, findFirstAncestor, findFirstAncestorWhichIsA, waitForChild, isA, isDescendantOf, isAncestorOf, getFullName, clearAllChildren, destroy, clone, toString

Inherited from Instance: changed, childAdded, childRemoved, descendantAdded, descendantRemoving, ancestryChanged, destroying, attributeChanged