ServerScriptService
Where server Scripts live. Nothing here is sent to players.
- Inherits: Service → Instance
- Creatable: No. It’s created with the game; use
ServerScriptService(import { ServerScriptService } from '@rally/sdk'). - Replication: Server only: it, and everything inside it, is never sent to clients.
Scripts inside ServerScriptService run on the game server when the game starts. Scripts can also live inside parts and models in the Workspace; LocalScripts here don’t run.
Properties
Section titled “Properties”Inherited from Instance: name, archivable, id, className, parent, destroyed
Methods
Section titled “Methods”Inherited from Instance: getPropertyChangedSignal, setAttribute, getAttribute, getAttributes, getAttributeChangedSignal, getChildren, getDescendants, findFirstChild, findFirstChildOfClass, findFirstChildWhichIsA, findFirstAncestor, findFirstAncestorWhichIsA, waitForChild, isA, isDescendantOf, isAncestorOf, getFullName, clearAllChildren, destroy, clone, toString
Events
Section titled “Events”Inherited from Instance: changed, childAdded, childRemoved, descendantAdded, descendantRemoving, ancestryChanged, destroying, attributeChanged