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Plugins

Plugins are add-ons for Studio, written by other creators, that add tools to the editor. They’re shared through the Creator Store, and you find them in the Toolbox’s Plugins tab.

  1. In Studio, open the Toolbox tab on the lower right.

  2. Select the Plugins tab.

  3. Type in Search to look through plugin names, descriptions and tags, and choose Popular or New to sort them.

  1. Select Install next to the plugin.

  2. The dialog lists what the plugin asks to do, with a checkbox for each permission. All of them start checked. Clear any you don’t want to give it.

  3. Select Install.

Plugins are code written by someone else, so only grant what a plugin needs. If a plugin asks for nothing, it can’t read or change your games.

Installed plugins belong to your Rally account, not to a single game.

Permission Lets the plugin
read-game See the game’s objects and properties.
edit-game Add, change and delete objects.
read-scripts Read your scripts’ code.
edit-scripts Change your scripts’ code.
network:none Nothing: it states that the plugin has no network access. Plugins never get network access.

A plugin gets only the permissions you leave checked, never more than it asked for. To change what you granted, uninstall the plugin and install it again.

An installed plugin shows Installed with a check mark in the Plugins tab. Select Installed to uninstall it.

If a plugin you installed is removed from the Creator Store, the Plugins tab tells you, and the plugin won’t run.

Open the ⋯ menu on a plugin and choose Report to tell Rally staff about harmful or offensive plugins. See Report a model: reporting works the same way.

Studio doesn’t have a way to publish plugins yet.